Available for new projects

Building things
worth playing.

I make web apps and browser games — interactive, fast, and actually fun to use. Here's what I've been working on.

3 Projects
3 Games
3 Years building

Things I've built

Interactive tools, dashboards, and utilities — each one solving a real problem.

⚙️
Tool ReactTypeScript

My Tool

A brief description of what this tool does and the problem it solves. Replace with your actual project details.

📊
Dashboard SvelteD3.js

My Dashboard

A data dashboard that visualizes important metrics at a glance. Replace with your actual project details.

🔧
Utility Vanilla JSWeb APIs

My Utility

A handy utility that automates a tedious task. Replace with your actual project details.

Games you can play right now

All playable in your browser — no installs, no accounts.

🧩
▶ Play
Puzzle Canvas APIVanilla JS

My Puzzle Game

A browser puzzle game with a clever mechanic. Short sessions, satisfying to complete. Replace with your actual game details.

🕹️
▶ Play
Arcade WebGLPhaser

My Arcade Game

A fast-paced arcade game with a leaderboard. Easy to pick up, hard to put down. Replace with your actual game details.

♟️
▶ Play
Strategy PhaserWebSocket Multiplayer

My Strategy Game

A turn-based strategy game you can play with friends. Replace with your actual game details.

The person behind the code

I'm Tarkahn — a developer who builds things at the intersection of utility and play. Whether it's a tool that saves someone an hour a day or a game that wastes it just as happily, I care about making things that feel polished and actually work.

I work primarily with JavaScript and the web platform, though I'll pick up whatever fits the job. I'm interested in procedural generation, game feel, and making complex things approachable.

Things I work with

JavaScriptTypeScriptReactSvelteNode.jsCanvas / WebGLPhaserAstroCloudflare

Let's build something.

Have an idea for a project or game? Want to collaborate? Drop me a line.

Say hello →